Anno 2205 Frontiers-rune Access
Released in October 2016, the is the definitive expansion for Anno 2205 , acting as the third major content drop. It was designed to bridge the gap between industrial production on Earth and the resource-heavy needs of the lunar colonies, adding significant depth to the endgame. The expansion specifically introduces:
Do not expand immediately. Focus on your first temperate sector (Cape Ambar). You need 2,000 workers before building the "Space Elevator." Ignore beauty. Overlap your "Police" and "Fire" modules to cover maximum housing. Efficiency > Aesthetics in the first 90 minutes. Anno 2205 Frontiers-RUNE
Includes the latest official patches and bug fixes. Released in October 2016, the is the definitive
In late 2024, the scene group RUNE successfully bypassed the game's Focus on your first temperate sector (Cape Ambar)
: Using this mod requires a new save file, as it is incompatible with existing corporations. 💡 Quick Comparison Official Frontiers DLC New Frontiers Mod Max Faction Synthetics Advanced AI / Martians Locations Earth & Moon Earth, Moon, & Mars Military In-sector raids Expanded orbital & ground combat Availability Included in RUNE release External download (e.g., GitHub ) 🔥 Key Tip for New Players Anno 2205 - New Frontiers Mod | 1
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.
