When a car accelerates, brakes, or turns, its weight shifts. Your script must recalculate the down-pressure on each tire individually:
void FixedUpdate()
At the center of any vehicle script is the Rigidbody (or its equivalent in your engine). The vehicle must have mass, drag, and a realistic center of mass. realistic car driving script
if (shiftTimer > 0)
Without anti-roll bars, the suspension on the outside of a turn compresses completely, making the car feel soft and floaty. You can write a small script add-on that calculates the ground travel of the left and right wheels on an axle, determines the difference, and applies an opposing downward/upward Force to ground the vehicle securely. 5. Summary Checklist for a Production-Ready Script When a car accelerates, brakes, or turns, its weight shifts