Rpg Maker Plugin 1.20.25 Fix Jun 2026
// Plugin command const _Game_Interpreter_pluginCommand = Game_Interpreter.prototype.pluginCommand; Game_Interpreter.prototype.pluginCommand = function(command, args) _Game_Interpreter_pluginCommand.call(this, command, args); if (command === "ShowVarConsole") showConsole();
Move the dependent plugin below its core framework in the Plugin Manager. ReferenceError: PluginManager is not defined rpg maker plugin 1.20.25
// Conditional chain branches without nesting $gameTemp.reserveWait(30).then(() => $gameMessage.add("Chain complete!")); This plugin version intelligently caches assets 500ms before
The most celebrated fix in 1.20.25 is the . In older builds, trying to call a large .png image (4k resolution) for a title screen would often result in a "failed to load: undefined" crash. This plugin version intelligently caches assets 500ms before they are required, virtually eliminating white-screen crashes during transitions. Game_Interpreter.prototype.pluginCommand = function(command
This version was designed to work in tandem with JoiPlay version 1.20.025, which improved online patching features and fixed filename encoding bugs. Essential Requirements To use this plugin, you must have the main
Use these in :