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The ultimate anti-armor ranged unit. While they fire slower than traditional archers, their bolts pierce heavy metal armor with ease. 20 Gold + 1 Crossbow + 1 Leather Armor Speed: Slow Armor / Health: Medium Damage: High (Ranged) stronghold crusader unit stats
Frontline brawler, absorbing damage, alternative to European Swordsmen. Fire Thrower Cost: 100 Gold Health: Low Damage: Very High (Area-of-effect fire damage) Speed: Medium : The ultimate anti-armor ranged unit
The cheapest unit in the entire game. Slaves carry torches and are designed exclusively for economic sabotage. 5 Gold Speed: Fast Armor / Health: Extremely Low (Dies to a single arrow) Fire Thrower Cost: 100 Gold Health: Low Damage:
The Knight is a tactical nuclear weapon. A group of 10 Knights will trample any infantry formation that isn't braced with Spearmen/Pikemen. However, they are vulnerable to pitch, boiling oil, and massed Crossbow fire. Never charge them headlong into a fortified gate.
Here is the narrative that competitive players learn:
Cannot climb walls or stairs; ideal for open-field harassment. Mercenary Units (The Mercenary Post)