Keep your total file sizes manageable by limiting the number of high-node figures on screen simultaneously. Use the "Hide" feature for background assets not actively in the frame, and delete any unused figures from your memory cache before rendering your final project. If you want to start building your collection, let me know:
Entire animation projects that can be opened to extract specific figures via copy-paste. pivot stick library exclusive
Multi-jointed trees, destructible walls, and interactive vehicles (cars, helicopters) that your characters can physically enter and manipulate. How to Correctly Import and Organize Your Library Keep your total file sizes manageable by limiting