The old ghosting system was completely overhauled with the new Ghosting Editor. Animators can now visualize the animation trajectory and character poses before and after the current frame with highly customizable color-coded visual echoes. Modeling and UV Toolkit Advancements
Animation workflows received highly requested quality-of-life updates designed to decrease clicks and maximize real-time viewport playback. autodesk maya 2022
Animation received a long-overdue gift in the form of the . While "ghosting" (seeing previous frames of an animation) existed for decades, the 2022 update gave artists complete control over color, opacity, and stride length. This transforms the animator's ability to judge arcs and spacing without rendering a playblast. Furthermore, the Geometry Mask deformer allowed riggers to isolate deformations to specific vertices, solving the age-old problem of "skin sliding" where a character’s elbow would deform the geometry of a loose shirt. The old ghosting system was completely overhauled with