Pdf File: Anton-s Opengl 4 Tutorials Books
gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0);
If your code compiles but shows nothing on the screen, use a graphics debugger like RenderDoc . It allows you to pause a single frame and see exactly what buffers and shaders the GPU is processing. Final Verdict Anton-s OpenGL 4 Tutorials books pdf file
Assuming you purchase the official PDF, why is it superior to a physical book? gl_Position = vec4(aPos