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Launched in April 2010, this game turned the simple act of swiping a finger into a satisfying, juicy arcade experience.

The App Store and Android Marketplace began filling with creative, lower-cost games from smaller developers.

ZeptoLab introduced Om Nom in October 2010, proving that mobile pocket games could offer complex, physics-based puzzles.

: Strike them with lightning, trigger earthquakes, or change the weather to snow or rain.

Whether you were grinding through Pokémon HeartGold/SoulSilver , slicing beats in Monster Hunter Freedom Unite , or jamming to Mario Kart DS online, 2010 was peak handheld energy.

A simple, tilt-controlled vertical platformer that defined casual "waiting-in-line" gaming.

Pocket Game 2010 ((free)) Link

Launched in April 2010, this game turned the simple act of swiping a finger into a satisfying, juicy arcade experience.

The App Store and Android Marketplace began filling with creative, lower-cost games from smaller developers. pocket game 2010

ZeptoLab introduced Om Nom in October 2010, proving that mobile pocket games could offer complex, physics-based puzzles. Launched in April 2010, this game turned the

: Strike them with lightning, trigger earthquakes, or change the weather to snow or rain. Launched in April 2010

Whether you were grinding through Pokémon HeartGold/SoulSilver , slicing beats in Monster Hunter Freedom Unite , or jamming to Mario Kart DS online, 2010 was peak handheld energy.

A simple, tilt-controlled vertical platformer that defined casual "waiting-in-line" gaming.